topics: [“mechanical design”, “cad”, “freecad”, “python”, “design philosophy”]
Taking one step beyond GUI-based CAD,
there is an approach in which design is described as code.
The next question that almost always comes up is:
“How do you actually write that code?”
In this article, we introduce a minimal first step:
The key point here is not AI or automation itself,
but that design decisions remain explicitly preserved in code.
This article focuses on
experiencing code-based design with the smallest possible setup.
This is not about learning GUI operations.
When people hear “code-based design,”
they often imagine complex APIs or heavy frameworks.
That is not the essence.
What actually matters is:
In other words,
you simply write down, as code,
the same decisions you already make in your head as a designer.
Before creating any geometry,
first organize the design intent in plain language.
As an example, consider the following design:
At this stage,
we are not using CAD or Python yet.
Based on the organized design intent,
we express it as Python code.

The key point here is that
the design decisions themselves are encoded.
Paste the generated code into
FreeCAD’s Macro Editor.

At this point:
are used at all.
For example,
a decision to switch plate thickness based on length
can be written as:
if L > 100:
T = 8.0
else:
T = 5.0
With just these few lines:
are clearly and explicitly recorded.
In GUI CAD,
this kind of decision tends to disappear
into a sequence of operations.
When the macro is executed,
a shape is generated based on the design rules.

At this point, FreeCAD behaves not as a drawing tool,
but as a viewer for the execution result of code.
This approach does not reject GUI CAD.
GUI remains indispensable for:
What changes is simply:
Where the core of the design lives
This approach is not about:
Instead, it is about:
Moving only those parts worth preserving as differences into code.
To start code-based design,
you do not need a large environment or drastic tool changes.
With just this small step,
design begins to shift from a one-off task
to a reusable design asset.
Next, we will cover:
How to introduce code-based design without abandoning Part Design
The code shown in this article is illustrative,
intended to explain the design methodology.
For reusable design code and licensing information,
please refer to the following repository: