topics: [“mechanical design”, “cad”, “python”, “design philosophy”]
Most mechanical design today is done using GUI-based CAD tools.
Have you ever thought:
“If I were asked to recreate this design again, it would be a pain”?
When you try to treat a design as a reusable asset,
purely GUI-driven workflows quickly reach their limits.
In this article, we introduce an alternative approach:
describing mechanical design as code rather than GUI operations.
This design philosophy is called
Full Code Mechanical Design.
GUI CAD tools are extremely powerful for creating shapes.
However, they have a major weakness:
design intent and reasoning are hard to preserve.
For example:
Such information is often buried inside
operation histories or feature trees.
As a result, designs tend to become
one-off artifacts, making reuse and automation difficult.
When people hear “design as code,” they often think:
“Are you saying we should abandon CAD?”
That is not the idea.
Code-based design does not reject CAD.
Instead, it means:
The focus shifts from the final shape to
the rules that generate the shape.
In Full Code Mechanical Design:
The code explicitly captures:
This makes it possible to answer the question:
“Why does this shape exist in this form?”
even long after the design was created.
The differences between GUI CAD and code-based design can be summarized as follows:
| Perspective | GUI CAD | Code-Based Design |
|---|---|---|
| Reproducibility | Human-dependent | High |
| Version control | Difficult | Easy with Git |
| Design intent | Hard to preserve | Explicit |
| Reuse | Manual | Parameter-driven |
In particular, diffability is a major advantage
for design reviews and long-term maintenance.
This philosophy is not suitable for everyone.
It works especially well for people who:
For one-off or single-shot designs,
GUI CAD may still be the faster option.
There is no need to convert everything to code at once.
Good entry points include:
A hybrid approach—combining GUI CAD and code—is often the most practical.
Writing mechanical design as code is not just about efficiency.
It is a way to transform design from
a one-time task into
a reusable knowledge asset.
Rather than rejecting GUI CAD,
this approach complements it by addressing its limitations.
Simply having “code-based design” as an option
greatly expands your design freedom.
This article focuses on organizing the concept of
mechanical design as code.
Implementation examples, concrete design code,
and license management are maintained here: