35.【Physical AI Design】🤖⚙️ What Is Physical AI?
Why AI Breaks When It Enters the Real World
tags:
- Physical AI
- Embodied AI
- Design Philosophy
- Control Engineering
- LLM
🤖⚙️ What Is Physical AI?
Why AI Breaks When It Enters the Real World
In recent years, terms like “Physical AI” and “Embodied AI” have suddenly become common.
Robots, drones, voice interfaces, factories, autonomous driving—
AI moving into the physical world is now inevitable.
At the same time, we see countless reports like these:
- It worked in a demo, but became unstable on real hardware
- Adding an LLM made it smarter, but its behavior broke
- Letting AI handle safety control actually made things more dangerous
This article makes the reason explicit.
🧠 Conclusion (Stated Clearly Up Front)
Physical AI is not a problem of intelligence.
It is a design problem:
placing AI into a world that has
time ⏱️, continuous state 📈, and physical constraints ⚡ (V–I, safety).
The moment this premise is ignored,
even the most advanced AI will break.
🔍 The Fundamental Difference from Software AI
Let’s first clarify the difference between software AI and physical AI.
| Aspect | Software AI | Physical AI |
|---|---|---|
| Time | Can stop or wait | Never stops |
| State | Discrete, abstract | Continuous, physical |
| Failure | Can retry | Cannot be undone |
| Constraints | Logical | Physical (V–I, safety) |
With chatbots or game AI:
- Delays are acceptable (“just wait a bit”)
- Incorrect outputs can be retried
In physical AI:
- Motors keep moving
- Voltage and current budgets cannot be exceeded
- A single mistake can cause damage or accidents
The rules of the world are completely different.
🤖 Why “Making It Smarter” Still Causes Failure
This is where many people misunderstand the problem.
“It breaks because the AI isn’t smart enough.”
“It’s unstable because the training data is insufficient.”
This is almost always wrong.
The real issue is:
- Where the AI is placed
- Which loop it is inserted into
In the real world, priorities are:
- Real-time control
- Stability
- Reproducibility
If you carelessly connect an AI that has:
- Variable response time
- Non-deterministic outputs
- State-skipping behavior
to such a system, failure is inevitable.
❌ Common Misconceptions
❌ Misconception ①: “It needs more training”
→ No.
No amount of training eliminates real-time latency.
❌ Misconception ②: “Directly connecting an LLM makes it smarter”
→ It usually makes things worse.
Intelligence and controllability are not the same.
❌ Misconception ③: “AI judgment guarantees safety”
→ The opposite is true.
Safety is guaranteed by structure, not judgment.
✅ Defining Physical AI as a Design Concept
Let’s translate the vague buzzword into a precise design term.
Physical AI is the system design problem of embedding AI
into systems that have real-time behavior, continuous dynamics,
and physical constraints.
This is:
- Not an AI algorithm problem
- Not a model accuracy problem
It is an architectural problem.
🧭 What This Series Will Cover
From here, we will address:
- Why direct LLM integration always fails
- What non-breaking placement looks like in physical AI
- How PID, FSM, and LLM should be separated
- How structural differences manifest as behavioral differences
We will pull Physical AI down from a buzzword
and turn it into a reusable design philosophy.
Next, we will break down
why directly connecting an LLM is structurally doomed,
from the perspectives of control theory and FSMs.